Friday, November 9, 2018

ACO 1.0 - Modern Art Movement




In the 1970's, women artists were mostly distressed with equal representation in art institutions. They formed a variety of women's art organizations, like the Art Worker's Coalition, Women Artists in Revolution (WAR) and the AIR Gallery, to specifically address Feminist artists' rights and issues in the art community. Feminist artists attempted to revise an untrue male-dominated art history as well as change the modern world around them through their art. Female artist focused on intervening in the traditional art world, as well as in everyday social intercommunication. Creative thinkers and makers give joy, interaction, and inspiration to their communities and they also give considerate criticism to our economic, political, and social structures. I feel like feminist art is an important art movement to show the lives and experiences about women's lives. It's a great way to show what 
female artist can do

                           Anatomy of a Kimono (1974) Miriam Schapiro                    
The Artist that created the example I chose was Miriam Schapiro. I feel like she was trying to show what female artist and feminists can accomplish. Miriam Schapiro created unique feminist artworks, including, The Anatomy of Kimono,  it highlights women's relation to those materials and processes. I do feel like a single artist can change someones perception about art because art can lure people to imagination and creativity. Ever since technology was invented, you could do art with technology. For example, Graphic designs and digital art. The objective of graphic design is to create original images, illustrations, and logos. Digital art is made with digital technology, for example, pictures done all on computer or hand-drawn images scanned into a computer and completed using a software program like Adobe Illustrator. Art with technology has progressed a lot throughout the years and it will keep progressing.




TAGS:
ACO 1.1 Assess the evolution of art forms for their impact on the arts and communication industry.
ACO 1.2 Evaluate the interaction among media, design and society to assess how each influences the other.
ACO 1.3 Evaluate innovative applications of media and design in society that have impacted the arts and communication industry.

Monday, October 15, 2018

ACO 7.0 - Workplace Safety Video



Our project goal is to make a workplace safety video that shows tips and methods to ensure that no personal injuries or illnesses occur in a working establishment. For our topic, we chose avoiding stress and burnout. The people on our team is Cara, she is the script writer and Filmer. Next, we have Makayla, she is the narrator, and finally, we have Shaila, she is one of the actresses. I feel like the person that deserves special recognition for the whole project would have to be Cara because she constructed most of the script and gave her best work throughout the whole process. But, all in all everybody on the team gave their best effort trying to make this video a success.


This project made me realize how important it is to make a safety video for any workplace because safety is the number one rule in a working environment. I learned that workplace safety is required to ensure that all employees are safe. Video production is the whole procedure of creating video content. I also learned that communication is key in making a good film because you want to know what the actors are trying to portray. The highest result of the critique was relevance of visuals which we got a 3.5  and the lowest result was entertainment value which we got a 3.2. I feel like the things we could have done differently is adding natural sounds to our video and more closer shots.


TAGS:
ACO 7.1 Analyze the beneficial effects that safe and healthy work habits have on productivity that improve workplace efficiency.
ACO 7.2 Apply practises to maintain a safe and healthy work environment in relation to careers in the Arts and Communication Pathway. 

Friday, October 5, 2018

ACO 5.0 - Coding Altino Cars



Coding is an important skill to learn, even if you don't plan to be a programmer because it could help you with logical communications. If students learned how to code, they could be able to better understand the technology around them and probably get inspired to make new ways or ideas about technology. It also helps with written and verbal skills. Challenge #1 is about figuring out how my partner and I are going code the vehicle to go in a figure 8 and the logic statement I will use to tackle the challenge is "How are we going to successfully make our Altino car move smoothly into a figure 8". For the Altino car, we had to use "Go", "Steering", and "Delay" in order for the car to move around the obstacle. I felt very stressed and frustrated throughout the whole process of trying to experiment with different codes because each code my partner and I tried was not successful.


I would NOT trust an autonomous vehicle to give me a ride because accidents could happen. For example, If the car has a malfunction, the people in the car will be in great danger and could get seriously hurt or even killed if going at a fast speed. It's also uncertain how autonomous vehicles could direct through hazards like roadblocks or specific local driving laws. For example, turning right on a red light in different states. The computers could sometimes have a hard time recognizing different local and state regulations with care to the road. I have a strong feeling autonomous vehicles will be used in the future to carry out complex tasks like an ambulance responding to accidents because people will want to use technology more and see what people, who designs and constructs the autonomous cars can do to make situations like these simple.


TAGS:
ACO 5.0 - Create a deliverable using problem-solving techniques to address client needs or target
audience.
ACO 5.1 - Apply problem-solving techniques to create deliverables that address the needs of a client or target audience.


Tuesday, September 25, 2018

ACO 3.0 - Art and Design


The elements that are used in my still life painting was line, texture, and value. Line was used to outline the object, texture was used for the shading, and value was used for the shadows in my drawing. The key to have a nice value scale in your drawing, you have to make the brush size smaller and you have to use the hatching effect. The part of the digital painting that I found most enjoyable was doing the outline of my picture because it was easy but fun at the same time. The Part that I found difficult was trying to convert the picture to a line drawing picture because we had to go through so many steps to achieve that effect.


I took my landscape picture at San Fransisco in 2016. The differences between my finished landscape image and my finished still image is that my landscape image has texture and some value in it, for example, the hills in the background, the bridge, the grass, and the bushes. My still image has just the outline of the object. I went for more of the basic beginning tutorial because the advance techniques/tutorial was a bit challenging for me.


The portrait photo that I am using was taken at my house. The person that is in the photo is my younger brother. It means a lot to me because he's family. The final image uses all the elements of art because everything in it has some types of shapes, forms, color, lines, spaces between each pieces, textures, and values. For example, the hair, the lettering in the shirt, the background, eyes, mouth, ears, nose, and mouth. For my critique, my highest score was on my landscape image. I agree with my critique results because my still image was plain and needed some value and my portrait was not detailed enough and I could've worked on it more. I also agree that my landscape picture was the ideal one out of the three.

TAGS:
ACO 3.1 Analyze how elements and principles of design in various forms of media are applied to communicate to a specific audience. Elements of Art: Space, Line, Color, Shape, Texture, Form, Value.
ACO 3.2 Critique how the effective integration of elements and principles of design within a variety of medium impact target audiences. Gestalt Theory: Similarity, Continuation, Closure, Proximity, Figure and ground
ACO 3.3 Apply elements and principles of design to clarify, focus, or enhance a message or concept for a target audience. Principles of Design: Scale, Proportion, Unity, Balance, Harmony, Contrast, Repetition, Variety, Emphasis)

Tuesday, September 11, 2018

ACO 5.0 - Audio Production



Intonation and inflection can be used to maintain the inventiveness of my audience because we want to make sure that our voices will sound appealing enough that it will make our audience still be interested to listen to the end. My role in this assignment was a script writer/vocalist. The Job required me to write the script so that the flow of it sounds excellent. Rehearsing the whole script is a major step before recording the final product because we have to make sure that the our voices are smooth, pitch is just right, and our voices don't falter. Before actually recording the entire script, we had to to get our script approved by Mr. Sanderl.


The highest result of my group's critique was level of completion. My team did a good job of meeting the goal of conveying the principle of design. I felt like my team did a really good job at getting the whole audio together. We had a rough time of trying to make it all work, but, we tried the best we can. Some obstacles were creating the script and attempting to record it in one take. In the end, my team overcame the obstacles and we ended up with a good audio. If I had to re-do this project again, I would record my voice over so that my voice has more emotion to it and not so monotone. Also, if I had to re-do this project again, I would stay with the same people.


TAG:
ACO 5.1 Apply problem-solving techniques to create deliverables that address the needs of a client or target audience. 

Tuesday, August 21, 2018

ACO 6.0 - Proprietary Information


The FCC ( Federal Communication Commission) is basically a individual agency of the U.S government made by statute to manage interstate communications by radio, television, wire, satellite, and cable. Copyright infringement is the use of people's works secured by copyright law without any permission. For example, using someone else's medium on YouTube without permission, getting images from Google and posting it, or creating a translation of someone's foreign work. The penalties of using material without permission is paying the amount of profits and damages. The trespasser or infringer pays for all court costs and fees. The way you can get permission to use copyrighted materials is to identify the owner, know if permission is required, go over the rights, make a procedure for permission, get in touch with the owner and conclude if payment is needed, and last but not least make an official agreement in writing. Fair Use is basically a law in the United States that authorizes limited work of copyrighted stuff without having to first obtain approval from the copyright owner. Two examples, making a cover of a music video or making a lyric video of a popular song.

Confidentiality is keeping something private. passcodes, phone numbers, and personal files are what should be kept private from strangers. When people get a hold on confidential information it could really ruin that person's life. Censorship is the elimination of images, words and ideas that are insulting. People should be able to express themselves and not be judged by it. Society can be really strict on people.

TAGS:
ACO 6.1: Analyze the use of copyright and proprietary information in arts and communication to facilitate responsible, legal and ethical behavior.
ACO 6.2: Examine ethical issues in arts and communications to make appropriate decisions related to clients, co-workers and society. 

Monday, August 13, 2018

ACO 2.0 - Market Shifts




A market has to do with services or products using digital technologies mostly on the Internet. It also involves mobile phones, other digital media, and display advertising. I feel like technology would have a lot of short cuts and simple methods for the people in the future. The shifting markets have a huge impact on todays technology, audio/video, technology and communication industry because according to Statistics Brain, there is about 680,000,000 Facebook users on mobile devices alone and Facebook report over 1.1 billion users in total. Twitter has become popular with about 190 million unique visitors each month and 550 million accounts. 93% of marketers using social media for business and YouTube searches providing a selection of 14 billion videos.

Some skills that are related to the arts and communication industry that I would like to work on is visual arts, Audio/video technology and film, and fashion/apparel designer or illustrator.  I want to develop on those skills because it seems fun. The skill that I think would help me become most successful in my life would probably be a fashion/apparel designer or illustrator. In the future, the fashion industry will still be important and the skill required for that is having talent for drawing the human body by hand and by using specialized computer programs.

TAGS:
ACO 2.1 Analyze how shifts in market affect changes to media and design.
ACO 2.2 Evaluate how changing communication needs of a market are addressed by media and design.
ACO 2.3 Propose media and design solutions that address the changing needs in global markets.